Swarm-NG
1.1
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Simple monitor to detect close encounters. More...
#include <stop_on_close_encounter.hpp>
Public Member Functions | |
GPUAPI bool | pass_one (int thread_in_system) |
Check for close encounters and need_full_test status. | |
GPUAPI int | pass_two (int thread_in_system) |
Check the system status, if deactivate. | |
Simple monitor to detect close encounters.
EXPERIMENTAL: This class is not thoroughly tested.
Signals and logs if current separation between any two bodies (measured in mutual Hill radii) is less than "close_approach". WARNING: Does not interpolate between steps
Definition at line 65 of file stop_on_close_encounter.hpp.