Jeremiah Blanchard’s research focuses on computer science education and research in human-computer interaction in education. This work includes examination of programming language representations and exploration of how educational games can help students learn science, technology, engineering, and mathematics. He holds a Ph.D. in Computer Engineering from the University of Florida.
Previously, Dr. Blanchard served as Program Director over Game Development at Full Sail University in Winter Park, Florida (in the greater Orlando area), where he taught, served in administration, and developed educational and health-related games.…
Dr. Sharon Lynn Chu is part of the Human-Centered Computing group and directs the Embodied Learning & Experience (ELX) Lab. The ELX Lab conducts research in human-computer interaction (HCI) focusing specifically on cyberlearning (technologies to support learning) and positive computing (technologies for health and well-being). The primary mission of the Lab is to conceptualize, investigate, design, and develop technology-based approaches to solve real individual and societal problems.…
Eakta Jain, Ph.D., is an associate professor in the Department of Computer & Information Science & Engineering at the University of Florida. She received her Ph.D. and M.S. degrees in Robotics from Carnegie Mellon University and her B.Tech. degree from IIT Kanpur. She has industry experience at Texas Instruments R&D labs, Disney Research Pittsburgh, and the Walt Disney Animation Studios.…
Amanpreet Kapoor is a lecturer in the Department of Engineering Education, and he teaches computing undergraduate courses in the Department of Computer & Information Science & Engineering (CISE). He received his M.S. in Computer Science from the University of Florida in 2016 and a B. Tech. in Computer Science & Engineering from Jaypee University of Engineering and Technology, India in 2015.…
Primary Research Area
Human-Centered Computing
Research Areas
Human-Centered Computing
Education
Ph.D., Computer Science and Engineering, University of Michigan – 2012
M.S., Computer Science and Engineering, University of Michigan – 2007
B.S., Computer Science, University of Maryland, Baltimore County – 2005
Research Interests
Utilizing signal processing to render 3D audio, Using 3D audio to sonify information and environments, Discovering interface design techniques for developing virtual auditory environments, Using 3D audio to augment assistive technology for persons with visual impairments, Enhancing immersion and realness in virtual worlds using 3D audio
Publications
See full list here.…
I lead the Indie (Interactive Data and Immersive Environments) research lab. The Indie Lab conducts research in areas including human-computer interaction (HCI), human-centered computing (HCC), information visualization, virtual reality, 3D interaction, and visual analytics. Previously, I was an assistant professor at Texas A&M University with the Department of Visualization and the Department of Computer Science & Engineering.…
Alexandre G. de Siqueira, Ph.D., is an Assistant Instructional Professor at the Department of Computer & Information Science & Engineering. His research focuses on human-centered computing and human-computer interaction. This work includes investigating the intersection between tangible user interfaces, multi-touch, augmented, and virtual reality and examining Virtual 3D Social Spaces for enhanced learning environments. He is also interested in the maker movement, and how rapid digital prototyping can be brought to the masses.…
Dr. Sanethia Thomas serves as a Senior Lecturer at the University of Florida. She earned her Ph.D. in Computer & Information Science & Engineering with a focus on Human Centered Computing, accompanied by a certificate in Athlete Development, also from the University of Florida. Dr. Thomas is a National Science Foundation Fellow and a GEM Fellow.…


