Fernando J. Rodríguez

Ph.D. Student, Human-Centered Computing, University of Florida
fernando@learndialogue.org

I am a Ph.D. student in Computer Science advised by Dr. Kristy Elizabeth Boyer. My research interests include computer science education, collaborative learning, and game-based learning. Currently, I am researching how undergraduate students with little prior programming experience use pair programming to complete a game programming task.

education

Ph.D., Computer Science (in progress)
   University of Florida

M.S., Computer Science (2015)
   North Carolina State University

B.S., Computer Engineering (2011)
   University of Puerto Rico, Mayagüez Campus

publications

conference papers
2018
[7]“I Think We Should…”: Analyzing Elementary Students' Collaborative Processes for Giving and Taking Suggestions. Jennifer Tsan, Fernando J. Rodríguez, Kristy Elizabeth Boyer, Collin Lynch. Proceedings of the 49th ACM Technical Symposium on Computer Science Education (SIGCSE), Baltimore, Maryland, 2018, pp. 622-627. [bib]
2017
[6]How Block Categories Affect Learner Satisfaction with a Block-Based Programming Interface. Fernando J. Rodríguez, Kimberly Michelle Price, Joseph Isaac Jr., Kristy Elizabeth Boyer, Christina Gardner-McCune. Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), Raleigh, North Carolina, 2017, pp. 201-205. [bib]
[5]Expressing and Addressing Uncertainty: A Study of Collaborative Problem-Solving Dialogues. Fernando J. Rodríguez, Kimberly Michelle Price, Kristy Elizabeth Boyer. Proceedings of the 12th International Conference on Computer Supported Collaborative Learning (CSCL), Philadelphia, Pennsylvania, 2017, pp. 207-214. [bib]
[4]Exploring the Pair Programming Process: Characteristics of Effective Collaboration. Fernando J. Rodríguez, Kimberly Michelle Price, Kristy Elizabeth Boyer. Proceedings of the 48th ACM Technical Symposium on Computer Science Education (SIGCSE), Seattle, Washington, 2017, pp. 507-512. [bib]
2015
[3]Discovering Individual and Collaborative Problem-Solving Modes with Hidden Markov Models. Fernando J. Rodríguez, Kristy Elizabeth Boyer. Proceedings of the 17th International Conference on Artificial Intelligence in Education (AIED), Madrid, Spain, 2015, pp. 408-418. [bib]
2014
[2]CS Principles Goes to Middle School: Learning How to Teach "Big Data". Philip Sheridan Buffum, Allison G. Martínez-Arocho, Megan Hardy Frankosky, Fernando J. Rodríguez, Eric N. Wiebe, Kristy Elizabeth Boyer. Proceedings of the 45th ACM Technical Symposium on Computer Science Education (SIGCSE), Atlanta, Georgia, 2014, pp. 151-156. [bib]
2013
[1]Repairing Disengagement in Collaborative Dialogue for Game-Based Learning. Fernando J. Rodríguez, Natalie D. Kerby, Kristy Elizabeth Boyer. Proceedings of the 16th International Conference on Artificial Intelligence in Education (AIED), Memphis, Tennessee, 2013, pp. 807-810. [bib]
workshop papers
2013
[1]Informing the Design of a Game-Based Learning Environment for Computer Science: A Pilot Study on Engagement and Collaborative Dialogue. Fernando J. Rodríguez, Natalie D. Kerby, Kristy Elizabeth Boyer. Proceedings of The 1st Workshop on AI-Supported Education for Computer Science (AIEDCS), Memphis, Tennessee, 2013, pp. 30-39. [bib]