About Karel's World
What is Karel
Karel is a robot living in a simple world represented on your computer
screen.
Karel (facing north)
A little picture of Karel's world.
How can Karel get about in his world?
Karel's world is crisscrossed by horizontal streets and
vertical avenues which are represented by lines on your
computer screen. Karel can only stand at corners where a
street and avenue intersect. He can
move and
turn about,
but he must stay on the streets and avenues and can only stop at
corners.
What directions can Karel face?
Karel can face in any of the directions north (toward the top
of the screen), south (toward the bottom),
east(toward the right), and west (toward the left).
What objects appear in Karel's World
There are two other kinds of things in Karel's world besides Karel:
walls, and beepers.
What are walls?
The walls in Karel's world are made of neutronium (an impenetrable metal).
They appear as dar obstructions between street corners in Karel's
world.
Wall Section (east-west)
What are beepers?
Beepers are small platic cones that make a quiet beeping sound.
They may appear at street corners and may be picked up or
placed on the ground by Karel.
Beeper
This document is copyright 1994 by Joseph N. Wilson.
$Id$