I have served as lead course instructor for five semesters at the University of Florida:
Below are some projects from courses I have taught.
This semester, all teams were given a theme to inspire their game designs: "Open and Shut". All games were developed over the course of a single semester using the Unity game engine.
This semester, all teams were given a theme to inspire their game designs: "Under the Surface". All games were developed over the course of a single semester using the Unity game engine.
This semester, teams came up with their own ideas and developed them over the course of a semester using the Unity game engine.