Setup for working with OpenGL and webGL2
Install CMake
Install your favourite C++ Integrated Development
Environment (eg Visual Studio)
Download the code of
tutorial
Run CMake (compile into TUT/build) and run Tutorial 2 where
TUT := location of the tutorial after install, e.g.
C:\Users\jorg\Downloads\ogl-master\ogl-master.
in particular
setup
Install your favourite Javascript Integrated Development Environment
Run examples
Download code_base1
to TUT/misc05_picking
Replace CMakeLists.txt by the new one in the code base
(keep the old one and do a diff to see what changed).
Run CMake (compile into TUT/build)
[4 pts] run the scaffold program to see